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41. New Module Concept: Tether/Grapple/Harpoon - in Player Features and Ideas Discussion [original thread]
Someone just watched the movie Serenity ")
- by Smart Bomb - at 2006.09.25 19:46:00
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42. Capturing the vision of EVE - in Player Features and Ideas Discussion [original thread]
Edited by: Smart Bomb on 16/11/2005 00:48:48 Edited by: Smart Bomb on 16/11/2005 00:46:27 There is no suggestions or addons I can suggest to amned your topic, its very well layed out with many intracal points and ideas that were very well ...
- by Smart Bomb - at 2005.11.16 00:46:00
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43. [AUCTION] DG Small Shield Booster - in Sell Orders [original thread]
11
- by Smart Bomb - at 2005.11.10 19:23:00
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44. bounty - in Player Features and Ideas Discussion [original thread]
you forget it only takes 5000 isk to place a bounty and only a sec status of -1 or lower so your idea while sounds good would be rediculus since every pvper in empire would be throwing 5000 bountys on anyone in low sec even if your just hauling fo...
- by Smart Bomb - at 2005.11.10 00:23:00
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45. Ore Conveyor and Ore Chute - in Player Features and Ideas Discussion [original thread]
sounds like hes a lazy miner who cant afford 2 acconts, but all that aside, you would make all the macro miners uber rich!
- by Smart Bomb - at 2005.11.10 00:18:00
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46. Carriers and Rider ships - in Player Features and Ideas Discussion [original thread]
I like it, but i do belive the Carriers will be priced between BSes and Dreadnaughts... after all it is a larger ship witch means it would take more minerals to produce
- by Smart Bomb - at 2005.11.06 01:54:00
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47. NEW SKILL - Pilot any ship - in Player Features and Ideas Discussion [original thread]
Maybe additionally while you can fly any ship type, you can not use any modules on the ship unless your properlly skilled for it. Freighters sounds like a good idea but you would be dead wrong, in addition to the months it would take to skill for ...
- by Smart Bomb - at 2005.11.06 01:51:00
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48. PVP mission's - in Player Features and Ideas Discussion [original thread]
I accully agree while it will have alot of kinks that could be exploited it would be nice to add more fetures and missions into eve, and I say that as a non-pvper. It would realyl help the newer players to wet there feet in this area and even help...
- by Smart Bomb - at 2005.11.06 01:42:00
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49. New features (25% hp bonus and stacking nerf) and minmatar ships. - in Player Features and Ideas Discussion [original thread]
Could anyone perhaps provide linkage to what hes talking about? i looked at the drawign board, testing and all that and found nothing of what hes talking about. Im currenlty training up my skill for a Uber long range sniper + damage Tempest and I ...
- by Smart Bomb - at 2005.10.31 02:41:00
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50. WTT Occator bpo - in Trades, trades and more trades [original thread]
how much does a crow bpo cost anyways?
- by Smart Bomb - at 2005.10.30 01:53:00
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51. Gang Leader indicator - in Player Features and Ideas Discussion [original thread]
that shows in the chat window and on the picture icon of the leader, Sighned!
- by Smart Bomb - at 2005.10.30 01:45:00
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52. Give the Cerberus a 6th missile launcher hardpoint - in Player Features and Ideas Discussion [original thread]
while that does sound good that would grealty defeat the powerhouse of the raven, I disagree with this unless you give the raven a 7th lancher hardpoint
- by Smart Bomb - at 2005.10.30 01:42:00
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53. Standing in Chat Memberlist - in Player Features and Ideas Discussion [original thread]
yes this feute should be implemented, and one of the best Ideas Ive read all month. One qestion did you do that in paint? lol
- by Smart Bomb - at 2005.10.30 01:31:00
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54. Ideas For The Tractor Beam - in Player Features and Ideas Discussion [original thread]
SIGNED, also what would be a nice add-on feature for mining bardges would be if they have this module automatically with the ship.
- by Smart Bomb - at 2005.10.28 22:41:00
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55. Idea for making orethieving a job with a risk - in Player Features and Ideas Discussion [original thread]
Theres one thing your over looking: Ore theif flys in with corp mate or alt, ore theif steals your ore then jets it into a can, you cannot get your ore back becuse that would flag you too. Ore theifs Alt or corp m8 slowly flys up in hauler and tak...
- by Smart Bomb - at 2005.10.25 20:04:00
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56. Missle\ TORPEDO size rant of the day. - in Player Features and Ideas Discussion [original thread]
a round for a 1400mm howzter would weigh about as much as a the bomb dropped on hiroshima in reality
- by Smart Bomb - at 2005.10.25 19:47:00
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57. Future 0.0 life, no Stargates between Regions - in Player Features and Ideas Discussion [original thread]
you see the thing is, CCP WANTS to get more piolets into .0
- by Smart Bomb - at 2005.10.25 19:45:00
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58. "Target their warp engines, I want that ship in tact."... - in Player Features and Ideas Discussion [original thread]
Originally by: mimik if u could disable a ships engines by shooting them then no-one would need to use webbers or scramblers thus removing any thought that has to go into setups. u could disable a ship from 100k away without having to tak...
- by Smart Bomb - at 2005.10.23 00:17:00
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59. Emergency dropping out of warp - in Player Features and Ideas Discussion [original thread]
I agree with with this idea however, taking damage is rediculus in any form, its takes Energy from your capacitor to go into warp so it should in turn take more energy to stop you before your you orginal plotted destination. SO I perpose That you ...
- by Smart Bomb - at 2005.10.16 01:07:00
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60. More POS needs - in Player Features and Ideas Discussion [original thread]
If you dont know when your POS is on or offline you really need a new POS manager, Ive solo ran 2 Large PoSes and never worryed about my PoSes going offline.
- by Smart Bomb - at 2005.10.13 20:03:00
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